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Game Art for Gamers 104: Color Theory

An intro to one way artists choose color

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| Categories: Culture, Eighth-generation systems, Older systems, PC gaming, PlayStation 3, PlayStation 4, Takuchat Topics, Xbox 360, [Project], [SpeakOut] | 6 Comments »

This week we’ll be taking a basic intro to Color Theory before getting into the more subjective topics relating to color. This introduction is important because we need to have an idea of why artists choose certain combinations of colors … Continue reading

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Game Art for Gamers 103: Principles of Design

And how it can apply to everything in games

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| Categories: 3DS, Culture, Featured Posts, Gaming, Mobile, Older systems, PC gaming, PlayStation 3, PlayStation 4, PlayStation Vita, Takuchat Topics, Tech, Wii U, Xbox 360, Xbox One, [Project], [SpeakOut] | 2 Comments »

Now that you’ve been briefed on the Elements of Art, it’s time to see how these elements can be combined in different compelling ways. Designing a scene is central to the artwork and can be effectively an art in and … Continue reading

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