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Game Art for Gamers 104: Color Theory

An intro to one way artists choose color

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| Categories: Culture, Eighth-generation systems, Older systems, PC gaming, PlayStation 3, PlayStation 4, Takuchat Topics, Xbox 360, [Project], [SpeakOut] | 6 Comments »

This week we’ll be taking a basic intro to Color Theory before getting into the more subjective topics relating to color. This introduction is important because we need to have an idea of why artists choose certain combinations of colors … Continue reading

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Game Art for Gamers 103: Principles of Design

And how it can apply to everything in games

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| Categories: 3DS, Culture, Featured Posts, Gaming, Mobile, Older systems, PC gaming, PlayStation 3, PlayStation 4, PlayStation Vita, Takuchat Topics, Tech, Wii U, Xbox 360, Xbox One, [Project], [SpeakOut] | 2 Comments »

Now that you’ve been briefed on the Elements of Art, it’s time to see how these elements can be combined in different compelling ways. Designing a scene is central to the artwork and can be effectively an art in and … Continue reading

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Game Art for Gamers 102: The Elements of Art

And how they've been in gaming for a long time...

Avatar of Isiac DaGraca
| Categories: Eighth-generation systems, Featured Posts, Gaming, Older systems, PC gaming, PlayStation 3, PlayStation 4, Takuchat Topics, Tech, Wii U, [Project], [SpeakOut] | 10 Comments »

Introduction Be sure to read last weeks post for more information on who I am, why I’m writing this series, and what you as the reader should do. Back in High School in freshman year the very first thing I learned … Continue reading

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