Let’s not overlook the discussion of apps for Grand Theft Auto V; there is in fact an app for GTA V, and this app arrived first on iOS.
…The iFruit mobile app features two distinct portions with direct ties to your virtual criminal career, allowing you to customize your ride and train retired thief Franklin’s rottweiler. Los Santos Customs lets you get crazy under the hood and in the body shop, tinkering with your ride until it’s just right for either GTA5 or GTA: Online. Treat Franklin’s dog Chop well enough in the pet trainer Chop the Dog, and he’ll find hidden in-game loot for you. The iFruit app is iOS-only for now, but flavors for Android, Windows Phone and even PlayStation Vita are en route. (Engadget)
I expected this; I really did. It’s not like I have the money to buy GTA V tomorrow (I didn’t anticipate I would want it so much), but it still really bugs me. I’m one of those guys who will never look at Apple devices again after my first experience, and being one of many Android users, I will have to wait to get major apps in most cases.
It looks like that’s not changing with the future of gaming.
The PlayStation 4 and Xbox One will get apps to support their consoles’ features. Games like Watch Dogs, Battlefield 4, Deep Down, GT6 and more are set to have companion apps for their games, and it’s more than likely that the Android crowd will be left out at launch.
Another recent game to get the companion app, Final Fantasy XIV, just got its app recently on iOS only.
I just have this overwhelming feeling of ”foreboding”…
Maybe I’m overreacting.
I mean, it’s unreasonable for developers to release an app on all platforms at once, but hearing things like “in development” or “coming soon” doesn’t quell my disappointment. I fear that soon in the future, when a game’s app becomes a necessary part of the review, I’ll have to read or write: “The app is iOS-only for now, but versions for Android, Windows Phone, and PlayStation Vita are coming soon.”
Even worse, people like me will have to wait days or weeks to get the experience other users already have. What if I’m already done with the campaign by the time the app comes out–is it even useful at that point?
I mean, I’ll definitely be eyeing those fancy tablet features on Watch Dogs when they start being talked about more; I’m already pumped for Battlefield 4′s features. How long will the wait for Android versions be, though? Even their trailer seemed to show only iPads.
Look, developers, we’d even be happy with a beta.
I mean it–even if at launch an app’s iOS version is “complete” and Android and other platforms gets a beta, at that point who cares? At least we have some form of the app. Ghost Recon: Future Soldier released the beta for their Android app well before release along with the beta for the game itself.
Not only should beta testing be a necessary component in releasing a companion app for your game, it would appease us Android and Windows Phone users even if things aren’t quite stable yet. I mean I’m happy Windows Phone and the Vita are getting attention, but they shouldn’t be left out for too long.
I’m just not getting my hopes up…
It’s a big under taking to release these apps;I know this. It’s clear that developers such as these wish to release on “the most popular platform” first.
Maybe we’ll just have to deal with it; there will be times where there will be a limit to releases on other platforms. We may even see iOS-exclusive apps (ugh…); in fact, this very thing could be big marketing for Apple and other companies, such as saying “X” major game will release a companion app first on “Y” platform.
It’s just a whole other layer of uncertainty for me–”Will my favorite game get the app for my favorite platform on release?” Very soon we’ll all need to consider these kinds of questions in our next purchase.
But at least we won’t have to worry about launch-day server woes…